apex тир лист персонажей
Hey everyone, today I’m going to show you the best Apex Characters to play in order to reach your dream RP.
I’m a pro player here at Boosting Factory, knowing the best legends in every season is a part of my job and today I’m going to share some of that knowledge with you.
Below you will find the Apex Legends Tier List in a table format and general descriptions and tips for each legend. Note that the list is valid for PC, XBOX, and PS4. Let’s dig in!
Gibraltar, Bloodhound, Octane
Seer, Pathfinder, Lifeline, Wraith, Revenant, Horizon, Bangalore, Valkyrie, Revenant, Caustic, Loba, Rampart
Mirage, Fuse, Crypto
Seer has been added with Season 10. He utilizes a tracking mechanic similar to Bloodhound. His passive allows him to detect the enemy’s location through obstacles via an ADS mechanic of heartbeats. His tactical shoots a stream of drones that reveal anyone hit for 8 seconds, including their HP and shields. And his ultimate also allows him to plant a device that creates a dome where anyone running or firing is revealed.
Valkyrie
Valkyrie has been added in Season 9. Her whole deal is basically mobility of herself and her team, repositioning either to escape a bad situation or 3rd party aggressively.
Her passive, the VTOL Jets allow her to fly after you press double jump, she has a limited amount of fuel for flying but it recharges when she’s not flying. On top of that, when she’s flying, all enemies in line of sight get highlighted to her and her teammates. A pretty insane passive. The downside is that it’s noisy revealing your position and you can’t fire weapons. She can also scan a survey beacon-like Bloodhound and Pathfinder.
Her tactical, the Missile Swarm allows her to fire a cluster of rockets in a 4×3 pattern similar to Bangalore’s ultimate that don’t deal much damage and detonate a row at a time just like Bangalore’s ult. It does slow and disorients enemies as well. It’s very useful to stop enemies from pushing or escaping, maybe even zone them.
Lastly, her ultimate Skyward Dive, allows her to press the ability once to prepare for a launch, and then press again to launch in the air and skydive, friendly players can click her to join her in a flight. Once again, this allows insane repositioning either for escaping an unfavorable position or 3rd partying. The only downside is that enemies can shoot you down while you’re launching in the air.
Fuse has been added in Season 8. He’s a very aggressive double offensive ability character that excels in late-game small circle plays and zoning other enemies with his abilities that are quite long range.
His passive, Grenadier allows him to carry two grenades in an inventory slot up from one, which is pretty damn good passive. Apart from that, he also throws grenades faster and has a longer range throw.
His Knuckle Cluster tactical shoots a cluster grenade that after explodes, starts shooting little explosions in a small area, which is good for zoning enemies, destroying doors, traps and so on. The damage isn’t that big, it’s more of a utility tool.
Finally, his Ultimate, Motherlode, shoots another grenade that explodes and creates a large ring of fire that damages and slows enemies that try to escape it, again great zoning ability that can be combined with other area of effect ultimates you got on your team.
All in all, Fuse has decent zoning tools and a good passive, however, his numbers need to keep up in order for him to be viable in the meta.
Horizon
Horizon has been added in Season 7 of Apex Legends and while she is truly fun to play with a lot of opportunities to be made if you’re a creative player.
Her passive allows her to start moving faster than other legends after she lands from a fall or a jump and even makes quicker turns in air, which is useful for the rest of her kit.
Her tactical ability Gravity Lift creates a tall Vortex that any player can use to lift himself up high in the air and jump off it, this allows Horizon and her teammates to create amazing plays, engages, escapes and so on.
Finally, her ultimate Black Hole sends a N.E.W.T. to create a black hole that pulls in enemies caught in it’s range, even if they’re behind walls and obstacles, making them easy targets for your bullets or area of effect abilities.
Rampart
Rampart was introduced in Season 6. She is a defensive campy legend with a weird passive. Her passive increases her mag size and reload times, which is not a bad passive at all, don’t get me wrong, just, feels weird with the rest of her kit.
Her Tactical ability allows her to place a barrier that increases the damage when shooting through it from the correct side, and prevents damage until destroyed from the other side. It’s a camper ability similar to Wattson’s or Caustic’s, but it’s a bit clumsy to use.
Lastly, her ultimate ability Sheila, allows her to spawn a minigun that deals massive damage and can be destroyed by enemies. It’s again, a camper ultimate, a bit clumsy to use but can be useful.
Loba was introduced with Season 5. She specializes in looting, which is cool but not something you want in a shooter game. You want combat abilities, not looting abilities.
Her tactical allows her to throw a little ring far away in a curved trajectory, and allows her to teleport right there when pressed again. However, there are long animation times which make this ability not that great during fights, but rather when she’s not under pressure.
Her passive ability allows her to see epic and legendary loot through walls and obstacles up to a certain range. And lastly, her ultimate Black Market Boutique allows her and her teammates to pick up a couple of items from around them in a certain range directly from the staff that she spawned.
Pathfinder
Pathfinder is a mobility legend that’s been great for the bigger part of Apex Legends. He is definitely one of my favorites to play when I’m doing an Apex Legends boosting order.
He features a recon passive which allows him to scan for the next ring on certain locations on the map, it also recharges his ultimate, lowers his tactical cooldown when he does the scan. His tactical which is his staple, is a hook that he launches and can pull himself and make all kinds of creative escapes or pushes with it.
Lastly, his ultimate is a zipline that he can plant in order for his team to move a larger area faster.
Wraith
Just like Pathfinder, Wraith has been a great legend since the launch of Apex. Her hitbox has always been small due to her size, she was also nerfed with the Low Profile trait (5% increased damage).
What keeps her in S, or at least A tier is pretty much that she’s still quite hard to hit, has an arguably quick escape from all damage with her tactical ability, however, she cannot open doors to hide while she’s in the Void and enemies can see where she is moving while she’s phased, meaning that if you don’t hide before the ability is over you can be killed easily.
Her ultimate ability provides her and her team with a quick escape or simply a reposition to a more favorable location, which is especially useful in the late game when the circles are getting smaller and you need to secure the best location for your team.
Bangalore
Bangalore is, in my opinion, a balanced legend. Her hitbox is fairly sized and she does not have a Low Profile trait meaning that her damage taken is not increased.
Her tactical ability is a smoke grenade of which she holds 2 charges. A smoke grenade is extremely useful for her and her team to relocate safely, especially in the late game, or simply to escape a dangerous situation when under fire.
The ultimate ability is an airstrike that allows her to drop a series of rockets on the ground, which is very useful as a zoning tool which enables her and her team to either push the enemy team out of a certain location or escape from an enemy team that is chasing her or her teammates.
Crypto
Crypto is a legend that requires a different playstyle. Coordination and strategy are more important than pure mechanical skills. When you properly utilize him, you can gain an incredible advantage over reckless teams who rely solely on their mechanical skills.
However, Crypto needs a team to play around him in order to be useful, just like Wattson, therefore, not a great choice for solo playing, but a very good choice for a trained squad.
Lifeline
Lifeline’s passive is definitely one of the best in-game. She can press resurrect on an enemy and spawn a robot to resurrect for her while she can go and resurrect someone else herself, or continue fighting. The person being resurrected by the bot also has a shield in front of them so enemies can’t shoot at them. On top of that, she finds these blue bins around the map for extra loot.
Her tactical is spawning that same bot that heals anyone in range of it up to 150 health split among those players. Lastly, her ultimate allows her to spawn a care package containing loot. Lifeline is a great support hero.
Gibraltar
Gibraltar has been buffed throughout the patches and is now very much playable. In competitive he’s a definite S tier due to buffs to his Dome and shorter cooldown on his ultimate that not only allows zoning but also heavy damage to players hit.
His hitbox, unlike Low Profile legends, is quite big which made him unplayable for a decent time since the launch of Apex Legends. It’s not usual for characters to have different hitboxes in an FPS game, especially when the hitbox is larger than the rest of the roster. Therefore, Gibby has been given the Fortified trait which reduces his damage taken by 15%.
His passive ability is a shield that triggers when he’s aiming down sights and can block up to 75 damage, which is similar to having a second blue vest on yourself. It’s worth noting that the shield does not have the Fortified trait. He kept getting buffs and now you can heal, shield and resurrect faster inside the dome.
Octane
Octane is one of those aggressive solo heroes. His passive restores him hero slightly every 1.5 seconds while out of combat which goes well with this tactical Stim. His tactical speeds Octane up quickly allowing him to escape or push aggressively, but costs 12 health to use.
Lastly, his ultimate Jump Pad allows him to place a jump pad on the floor that anyone can use and bounce off it high in the air, and even double jump, allowing players to cover a lot of area with it.
Wattson
Wattson was imagined as a legend that counters aggressive teams who prefer to rush and take advantage of slow players, something like Pathfinder, Wraith and Octane composition.
However, in order to utilize Wattson fully, you need a very patient team and coordination, which many teams simply do not have. She is arguably S tier when played in a proper composition and coordinated players.
Her fences allow her to make a little bunker inside any, preferably closed area which slows and dazes players who pass through them. Her ultimate ability compliments the tactical ability by denying any grenades (including your team’s) and airstrikes. and slowly recharges shields of any friendly or enemy players in the range of it.
Mirage
Mirage is a fun legend to play. His passive makes him invisible when knocked for 5 seconds and also becomes invisible when resurrecting friends.
His tactical allows him to send a clone that can mimic Mirage’s moves, firing etc. (doesn’t really fire) just confuses enemies, they get destroyed if fired upon. And lastly, his ultimate does the same, but with 5 clones which is actually useful. Mirage doesn’t have a kit good enough for a shooter and is mostly just a fun legend.
Bloodhound
Bloodhound’s passive allows him to see traces of enemies that recently went through and he can ping them. His tactical is what makes him shine. He fires a scanner in a 125 degree cone in a desired direction that marks enemies for everyone in your team letting you know where they are. This is extremely good in a game such as Apex Legends because it allows you to push and loot areas safely. It lasts for 4 seconds and the ability has a 25 second cooldown.
Lastly, his ultimate allows him to transform into a predator, making his sight black and white but enemies are marked clearly with red, making them easier to target, he also runs faster and knocks extend the duration of the ultimate. His tactical’s cooldown is also significantly reduced to 9 seconds.
Caustic
Caustic is a defensive camper hero. His passive makes him immune to his and enemy Caustic’s gases and highlights enemies inside the gas for easier targeting. He also takes 15% less damage due to his size.
His tactical allows him to spawn up to 3 barrels with a 25 second cooldown per barrel. When enemies come close to them, they trigger and release gas that damages enemies only and makes them move slower. They can be destroyed when not triggered. The damage also goes directly for health of the enemy and ignores shields.
His ultimate allows him to throw a bomb that explodes when it reaches the ground and does the same effect as the barrel but just larger.
Revenant
Revenant is an aggressive hero with a passive that allows him to crouch as fast as his walk meaning he can sneak well. He can also climb faster and to higher walls than other legends.
His tactical is a silence bomb that explodes for 10 damage on contact with enemy or ground and also leaves a 10-second cloud that silences anyone that passes through it. He has 2 charges, it does not affect abilities that are already in use, for example, the Lifeline bot resurrect or Pathfinder’s hook.
Lastly, his ultimate spawns a totem that can convert friends and enemies, anyone who comes close and preses it to a zombie that has full HP but no shields and has the weapons the player has, this allows your team to push, hopefully do some damage or kill enemies, and when they kill you in zombie form, you respawn back at the totem with 50 health or lower. This requires coordination with a team so he may not be ideal for solo play.
Wrapping It Up
I hope you enjoyed my Apex Legends tier list and that it will help you reach the rankings you dreamed of. Make sure to understand that I try to update this tier list every patch, however, unless there was a significant buff or nerf, it’s valid for a longer period of time.
However, if you still need a little push to reach your desired RP or get those badges you always wanted, check out our Apex Legends boost services and order today, I’ll be waiting! 🙂
Apex Legends tier list: the best legends to use in Season 10
Which legends should you be dropping in with in Season 10?
From teleportation to air strikes, gas traps to jump pads, Apex Legends has many unusual ways to humiliate and dominate your opponent. Its lineup of legends is now 18-strong (thanks to the latest addition to Apex Legends, Seer) and they’ve all got their quirks.
While the design or kit of a legend can be enough to convince players to use them, many stick with their legend for one reason and one reason only: they’re bloody great at picking up kills and securing wins with them in the battle royale. But as we head into the new season, which not only introduces Seer but also a new look World’s Edge, which legends are the best?
Well, here we’ll try to answer that question. Obviously, some players will be more comfortable and effective with the abilities of certain legends, but there are a select few that are pretty hard to beat in most situations. This tier list does take into account our opinions of which legends are the best, but we’ve also weaved some science in there too with stats on pick rates and kills.
Apex Legends’ Arenas mode requires some slightly different tactics, we’ve also got a separate tier list for that. Use the links below to find the tier list that works for you so you can climb up the Apex Legends ranks and the Apex Legends Arenas ranks.
Apex LEgends tier list
This is our tier list for Apex Legends Season 10’s battle royale mode. Read on to find out how we’ve scored each legend, giving you the best chance to secure a win.
Tier | Legends |
Top tier | Wraith, Bloodhound |
A-tier | Lifeline, Gibraltar, Caustic, Seer |
B-tier | Octane, Pathfinder, Horizon, Valkyrie, Rampart, Loba |
C-tier | Revenant, Bangalore, Wattson, Crypto, Fuse |
D-tier | Mirage |
Top Tier
These are our top picks for Apex Legends Season 10. These legends are must-haves for any squad heading into Kings Canyon, World’s Edge, or Olympus.
Wraith
Caught in a sticky spot and need to dash off to do some healing? Want to head into a gunfight but need a quick way out if it all goes south? Want to know when an enemy has you in their sights? Then Wraith is the legend for you.
While none of her abilities are necessarily attack-minded, Wraith is arguably the legend that is best at keeping you alive if you overstep, allowing you to play aggressively but always have a safety blanket.
Wraith is consistently one of the most-played legends every season, and for good reason.
Wraith abilities
Bloodhound
While Season 10’s new legend Seer will look to challenge Bloodhound as the best recon legend in the game, we’re keeping them in the top tier for now.
As well as being a great recon legend, their ultimate grants them boosted movement speed for when you’re hunting down an enemy squad.
Like Wraith, Bloodhound is consistently one of the most popular legends in Apex, and continues to boast a high pick rate despite some recent tweaks.
Just watch out if you’re maining Bloodhound in ranked, because as of Season 9, they no longer receive assists from Eye of the Allfather, which will negatively affect your RP.
Bloodhound Abilities
A-tier
We think these A-tier legends are great picks, but aren’t essential components for an Apex Legends squad.
Lifeline
A lot of Apex Legends team compositions you come across will feature a Lifeline. Why? Well, she’s the game’s only healer for a start. With no other legend doing what Lifeline can do, she is one of the most played legends.
Not only can Lifeline patch you up after a gunfight or come and revive you out in the open thanks to her D.O.C. Heal Drone, but she can also provide some sweet extra loot from blue supply bins and her Care Package ultimate.
However, Lifeline has had a serious rework in Season 9: her D.O.C. no longer deploys a shield while reviving allies, which seriously impacts Lifeline’s usefulness, but the heal rate has been increased from 5hp to 8hp per second. Furthermore, she can revive both teammates with her drone at the same time.
Her care package also gained some usefulness, and should now provide an upgrade to your gear based on what your team currently has equipped when the package arrives.
Lifeline Abilities
Gibraltar
Good ol’ Gibby has always been a fan-favourite in Apex Legends, but he’s seen his play rate drop slightly over recent seasons. However, he is a popular pick for teams in Apex Legends esports, and here’s why.
Gibraltar is, quite literally, a bullet sponge. His Gun Shield and Dome of Protection can block bullets from both himself and his teammates, while his hidden ability Fortified allows him to take 15% less damage than regular legends.
Moreover, if you’re still in the process of healing up somewhere or waiting for a care package to come in, his Defensive Bombardment can buy you some time by discouraging any teams looking to push you.
While his Dome of Protection received a recent nerf with the Chaos Theory update (you can no longer use healing items faster inside of it) the defensive abilities on offer from Gibraltar make him an A-tier legend.
Gibraltar Abilities
Caustic
Caustic has received some tweaks heading into Apex Season 10 which will see his infamous Nox Gas become as strong a deterrent as it was in past seasons.
His Nox Gas Trap has had its cooldown slashed by five seconds and the damage it deals also now increases every second a player spends in the fumes. This starts at 5 HP, and increases by one every second with no cap.
His Nox Gas Grenade has also had its cooldown slashed, meaning Caustic has crept up the order in this tier list. He is also still a consistent pick for teams competing at the highest levels of Apex Legends esports.
Caustic Abilities
Seer
Season 10’s brand new legend was absolutely S-tier on launch thanks to his over-tuned numbers. Acting as a rival to Bloodhound, Seer as all about detecting enemies. All three of his abilities are catered to this.
His passive is particularly impressive, with Seer able to hear enemy heartbeats when aiming down the sights of a weapon.
His ultimate also casts a huge dome of his microdrones out, and any enemies moving or firing their weapons within it will be lit up for Seer to, erm, see.
Although Seer was hideously strong on launch, Respawn has since tuned him right down. His pick rate may have subsequently dwindled, but Seer’s still a very serviceable pick.
B-tier
These are some useful legends, but are locked into B-tier for now as they can often be quite situational.
Octane
While he isn’t much of a team player (although his Launch Pad can be useful in tandem with Revenant’s Death Totem), Octane is arguably one of the most aggressive legends in the battle royale, with his Stim turning him into a rapid attacker.
Octane’s tactical ability was been significantly changed in Season 9, as he can use stims four times as quickly – every second – but it costs nearly twice as much HP, increasing from 12 to 20. His tactical ability is now a high-risk, high-reward strategy.
Bullet spread was also been increased while you’re shooting in the air from the low Launch Pad trajectory (when you slide onto the pad), and Octane’s jump pad recharge time was been recently increased by 50%, but he remains a decent choice for those players who love running headfirst into danger.
Octane Abilities
Pathfinder
If “Who wants to ride on a zipline?” doesn’t fill your tiny little gamer hearts with joy then I don’t know what will. But aside from being an adorably polite and very memeable android, Pathfinder is a solid pick for aggressive Apex players whose strengths lie in movement.
Pathfinder is probably the legend that has been reworked, nerfed, buffed, and tweaked the most since Apex released, but Respawn seems to have finally got him in a relatively stable place.
His grapple provides manoeuvrability and speed that is only really paralleled by Octane, and his Zipline Gun ultimate is useful for your team to quickly cover long distances or head up to high ground.
Pathfinder is a perfect blend of both team player and solo aggressor, and while he had his hitboxes increased slightly in Season 8, he is still a top pick for any Apex squad. He also boasts a pretty high usage rate of around 10%.
Pathfinder Abilities
Horizon
Horizon has received a small buff in Season 10, but not enough to lift her (get it) out of B-tier.
Respawn has tried to reverse the Season 9 nerf to her tactical by making the Gravity Lift’s lift much speedier. However, it is not quite as strong as it was before that initial nerf.
Her Black Hole ultimate is also a very unique ability within the battle royale’s roster of legends, and still has plenty of use in the late game. Horizon is a strong but situational pick.
Horizon Abilities
Valkyrie
Valkyrie entered the fray in Apex Legends Season 9: Legacy. As the new kid on the block, Valkyrie saw a lot of play early on. Now she’s settled into a mid-tier, as her ultimate ability is great for making an early rotation or getting out of a sticky situation.
Her Missile Swarm is a little underwhelming, but stuns opponents if you manage to hit. Valkyrie is a great character to play if you’re into quick movement, handy abilities, and voice lines about snacks.
Valkyrie abilities
Rampart
Season 6 addition Rampart looked absolutely terrifying when she was first revealed – a mounted minigun on a defensive barricade just sounded ridiculously overpowered. But for the longest time, and despite a series of buffs, she failed to make a splash on the Apex Legends meta.
However, a change in Season 10 to her minigun, ‘Sheila’ made it so that Rampart can now also lug around her turret of death and destruction. Although it has a pretty long charge-up time, Sheila doesn’t need to be reloaded, and will absolutely shred anyone in its path when it gets going.
Sheila’s TTK is absolutely bonkers, and Rampart’s play rate has begun to soar as a result of it. Indeed, Rampart has finally escaped the bowels of D-Tier, and cemented herself as a solid pick.
Rampart abilities
Loba
Loba is often placed quite low down in Apex Legends tier lists, and we’re struggling to see why. Her passive ability and extremely quick ultimate charge rate means she is a diamond for securing your favourite weapon and some high-tier loot in the early game.
In Season 9, her previously troublesome and frustrating Burglar’s Best Friend bracelet was improved massively, meaning she is much more agile to use before and after teleporting.
Her ultimate did receive a nerf to its cooldown time, but Loba is still a useful and fun legend to use.
Loba also saw some surprising picks in the Apex Legends Global Series, with Fire Beavers and Third Impact showcasing her abilities, with the latter taking her to take second place in the EMEA tournament. See, she is competitively viable!
Loba Abilities
C-tier
In Apex Legends, these C-tier picks are not really going to do much to help you secure a win. They’re either only helpful in very specific situations, or have received recent nerfs.
Revenant
Apex’s most sinister legend is, unfortunately, about as sinister as a child in a Halloween costume when it comes to his strength on the battlefield. Revenant’s Death Totem is an intriguing ultimate that gives you the confidence for an initial aggressive push, and works very well with Octane’s jump pad. It is, however, so easy to sabotage if the enemy team knows where you placed it.
The Revenant and Octane combo is a classic – as Alliance’s John ‘Hakis’ Håkansson explained to The Loadout – and can be deadly in the right hands.
Revenant’s been on the receiving end of some serious buffs in the Genesis collection event, however, and despite his Death Protection being reduced by a few seconds, his hitbox has been slimmed down and his Stalker ability has been improved. Like, really improved.
Oh yeah, and he’s also got an awesome heirloom. Aside from that though, Revenant still remains an off-meta pick.
Revenant Abilities
Bangalore
There’s no denying that Bangalore’s smokes can be incredibly handy for getting out of tight spots or distracting enemies, but this OG legend’s problem has always been her ultimate. It just kinda sucks, right?
In Season 7, Rolling Thunder received a slight buff, reducing its insanely long wait time from eight seconds to six. However, this is still plenty of time for opposition legends to react, and Gibraltar’s similar mortar strike ability seems far more effective.
When used in tandem with Horizon’s ultimate, which can suck players into one spot, Rolling Thunder can be useful. However, that’s a play a few Arc Stars and Thermites could replicate, to be honest.
Bangalore Abilities
WATTSON
There is arguably no other legend you’d rather have on your team in the late game than Wattson. When that ring is closing and you’re hunkered down in your spot, unable to rotate, Wattson can be a massive factor in securing a victory.
Wattson is, however, one of the most situational legends in the roster. However, we could be seeing her slide up the order soon, as she is due a rework during Season 10 that will apparently make her more fun to use.
WATTSON ABILITIES
Crypto
The general consensus has always been that Crypto is an annoying and relatively useless legend to encounter in Apex. And to be honest, that’s still half true – we really hate those stupid drones.
However, while his play rate is very low in public matches and ranked, Crypto has wormed his way into many teams in the esports scene recently. During the Autumn Circuit of the Apex Legends Global Series, Crypto cropped up in around a quarter of teams in some regions, whereas previously you would be hard-pushed to see him make an appearance.
This is due to his Drone EMP being a great counter to Gibraltar’s dome shields.
So while for us mere mortals there are plenty of better picks than Crypto, he has been pulled out of the bottom tier of our list by his very circumstantial usefulness.
Crypto Abilities
Fuse
Season 8’s legend Fuse slots into C-tier. While his kit is an absolute blast to use (especially his passive ability that can yeet grenades like an NFL quarterback) Fuse is only really useful in certain situations, rather than across the board like the legends above him in this list.
His ultimate, which herds up enemies into a ring of fire for easy pickings, is great for catching rotating teams unawares. From Season 10 onwards, it will also now reveal enemies.
A buff to his Knuckle Cluster in Season 9 and another in Season 10, however, does little to make Fuse more viable. While there’s certainly worse options to have on your squad, there’s definitely better ones too.
Fuse abilities
D-Tier
These legends are bottom of the pile and really won’t add much to your Apex Legends experience.
Mirage
Mirage is something of a one-trick pony. He’s here for the bamboozles, and not a whole lot else.
However, he continues to be a relatively common pick in Apex Legends. Thanks to his decoy holograms scrambling the brains of the opposition, Mirage can often come out on top in clutch situations and has a decent 1.8 kills per game on average.
His decoys also received a positive tweak in Season 7. They will now all have a base health of 45, meaning it will take longer to clear them out and see which Mirage is real one.
Mirage Abilities
So there you have it, our part-opinion, part-science Apex Legends tier list for Season 9. Keep tuning in throughout the season to see if any of the legends climb up or slide down our list as players take to Kings Canyon and Olympus in Apex Legends ranked.
Apex LEgends Arenas tier list
For those more interested in some round-based Apex Legends action, you’ll be grinding out some games in Arenas, and we have a seperate tier list just for this game mode.
Due to how the Arenas’ economy works, every ability and every consumable comes at a cost. As such, picking and choosing legends whose abilities bring the most value is crucial to success (as is out-gunning your opponents, of course).
For this tier list, we not only considered which legends had the most effective ultimates, but also who can impact the opponent’s economy, as well as who we think will excel in these intense, fast-paced rounds. Our top-tier picks come straight from the upper echelons of our general Apex Legends tier list, but there are a couple of noteworthy picks from the lower tiers that we reckon might be especially devastating in the Arena.
We’re yet to place Season 10’s new legend Seer just yet as we’re waiting to see how he sizes up against the competition, but once we’ve seen what he can do we’ll update this tier list.
Here’s how we think the legends shape up in Apex Legends Arenas mode:
Tier | Legends |
Top tier | Bloodhound, Gibraltar, Wraith |
A-tier | Revenant, Crypto, Pathfinder, Loba, Mirage, Horizon |
B-tier | Rampart, Octane, Fuse, Bangalore, Valkyrie |
C-tier | Lifeline, Wattson, Caustic, |
Top tier
Bloodhound
Although the arenas may be more contained experiences than the traditional battle royale maps, Bloodhound’s tactical, Eye of the Allfather, remains a crucial recon tool when trying to keep tabs on enemy movement during a firefight.
Their ultimate ability, Beast of the Hunt, may cost a small wedge of your economy to purchase, but the bonus mobility and massively reduced cooldown it attributes to their tactical ensures your team has a constant stream of information on the enemy team’s position. Scary.
Gibraltar
Gibraltar is the king of creating space for your team to recover. Should a stray Bocek arrow snipe out one of your team mates, a quick Dome Shield provides safe cover while they’re helped to their feet.
Additionally, the dome – especially when paired with a Wraith – can provide safe passage when attempting to close a range disparity. Perhaps your team has all opted for the R-99 – the top SMG on our Apex Legends weapon tier list – only to be laced by Charge Rifle fire? Drop a bubble, crack open a portal, and all of a sudden you’re in a much more favourable situation.
Need a bit of extra safety? Two words: Defensive. Bombardment.
Wraith
Wraith’s addition at the top of this tier list should require little explanation. Despite a recent nerf to her hitbox hitting her ability to dodge and weave through fights, she is still the second-most picked legend after Bloodhound (according to Apex Tracker).
Wraith’s kit allows for incredibly safe pushes thanks to her tactical ability, Into the Void. Additionally, as extra charges can be purchased each round, her ability to dip in and out of engagements will be vital to drawing enemy attention away from the rest of the team.
As mentioned in Gibraltar’s entry, Wraith’s Dimensional Rift can also provide safe repositioning around the Arena. However, if used in the middle of a losing fight, it may invite further trouble should the enemy squad choose to follow. At that point, it’s best to have a few extra grenades at the ready to bombard the portal opening.
A-tier
Revenant
Revenant has had a bit of a miserable time lately. Although he is absolutely terrifying, and you definitely wouldn’t want to meet him down a dark alleyway, meeting one in King’s Canyon or Olympus is a far less scary affair.
However, Arena is an economy game. So what better way to damage the opponent’s economy than by throwing out a tactical Silence, rendering their expensive ultimate abilities useless? Additionally, as you can purchase extra tactical charges, if you have a few spare gold each round, you can maintain its uptime for the duration of not only the fight, but the whole match.
Crypto
Crypto’s usefulness has traditionally been very circumstantial. Attempting to drone in a packed battle royale map is usually an invitation for trouble. Additionally, there are few greater flames to draw the legions of moth-like legends to your team than a giant EMP.
However, once again, the Arena provides a platform for the Surveillance Expert to shine – and not just because there are fewer enemies to get caught out by while seeking out opponents. With Gibraltar expected to feature heavily in this game mode, Drone EMP provides a natural counter.
Furthermore, with only two mini shield batteries provided by default each round in the Arena, extra meds come at a premium. Indeed, much in the same way a Revenant silence can damage the opponent’s economy, a well placed Crypto ultimate can also be absolutely devastating to those who haven’t invested in extra shield juice.
Pathfinder
Pathfinder is another legend we feel will see success in the new mode. Even the first Arena ring packs a serious punch, so the ability to quickly zip your team out of a potentially deadly position cannot be understated. However, you will have to front the cost for the privilege.
Much like the next legend on our list, Loba, Pathfinder’s tactical ability allows him to go on the solo offensive, while also providing an out in case things get a little heated. Indeed, should a fight enter a stalemate, creative Pathfinders can find a new angle of attack that can unlock the enemy’s defence.
Loba
We also feel that Loba will have more joy in the Arena than in a more traditional setting. Her tactical, Burglar’s Best Friend, is a potent tool for setting up a flank – though the fairly long animation time between landing and readying her weapon means you need to carefully pick your place, and pick your moment.
Additionally, while she doesn’t quite offer mobility value to the team like a Pathfinder perhaps does, her translocation means she won’t be taking damage mid-rotation like our favourite MRVN is prone to doing mid-grapple.
Although her ultimate ability, Black Market Boutique, has no real value in the Arena, that simply means you can allocate more of your funds into consumables, upgrades, or extra tactical charges.
Horizon
The Arena was made for Horizon. Usually, her flashy abilities would invite trouble from further afield when used in the battle royale mode. However, in the Arena none of that matters. With a few extra charges of Gravity Lift picked up in the buy phase, your team will always be able to achieve a vertical advantage.
Horizon’s ultimate, Black Hole, is a crucial tool for either shredding the entire enemy team when combined with an offensive ultimate or a couple of grenades, or generally creating a chaotic moment for your opponents – during which time your team can pounce.
Mirage
Although he is more of a one-trick bamboozling pony, we feel that Mirage has some real clutch value. In the Arena, where there are no third-parties to snipe downed enemies, teams may be more inclined to go for a full squad wipe instead of thirsting for a kill. As such, the invisibility Mirage passively provides to himself and an ally picked from a distance makes for a safe revive.
Perhaps more importantly, with the prevalence of Bloodhound we are expecting to see, Mirage’s tactical, Psyche Out, and ultimate, Life of the Party, provide a natural counter to the cacophony of scans – even if only for Mirage himself.
B-tier
Rampart
The Season 10 buff which turned mounted minigun Sheila into mobile minigun Sheila has helped Rampart’s arena viability tremendously. No longer confined to holed-up positions, Rampart can mow down teams with Sheila while on the move. Who needs mobility when you have a fast-firing minigun with a lightning-quick TTK?
This buff could also have huge implications for how Rampart’s economy works on certain rounds, as she can simply buy an ult charge over a weapon. However, with only one magazine’s worth of ammo available in Sheila’s mobile mode, you’ll need to make those bullets count.
Finally, Rampart’s passive, which allows her to cram more rounds into an LMG magazine, is a solid boon to the M600 Spitfire – a weapon which remains pretty broken.
Octane
Octane has had a bit of a love tap to his Stim in Season 9, with the High-Speed Daredevil now taking more damage in return for the zoom zoom. Despite this, we still think he’s going to be plenty strong in the Arena, even if his Launch Pad isn’t particularly viable.
Similarly to Loba and Pathfinder, Octane can flank with his immense speed. However, he lacks verticality without his ultimate, and can be sprayed down on approach.
Bangalore
As much as we would love to place Bangalore higher – especially with how strong a good Smoke Launcher charge can be for providing cover and navigating tricky situations – the Bloodhound factor once again comes into play.
Furthermore, while her passive, Double Time, provides a movement stim akin to Octane’s, it doesn’t quite offer the same flexibility as you need to already be under fire for it to kick in. But what about Bangalore’s ultimate, Rolling Thunder? Well, unfortunately it’s wasted economy if an enemy Gibraltar simply pops a bubble. Additionally, with mobility being a core factor in many of these top tier list choices, it won’t take much for many legends to swiftly make their exit from the blast zone.
Fuse
Fuse is a bit of a situational pick for sure. His Knuckle Cluster grenade is great for chipping away at a team caught in a Horizon ultimate, though a good frag grenade more than covers that. Fortunately, as the Arena maps tend to trend towards being more open, there is ample opportunity for The Motherlode to help keep your opponents locked down.
Valkyrie
We have yet to fully-form our take on new legend Valk, hence a more conservative placement. Her VTOL Jets do provide verticality, though she is incredibly slow to move through the air, painting a huge target on her back.
Meanwhile, her tactical Missile Swarm feels… underwhelming. Additionally, her passive – which highlights enemies in her line of sight – is easily countered either by quickly dashing into a building, or hiding behind cover. Skyward Dive is a great repositioning tool for the team, but the cost and readying time before a dive can take place are too great to really merit its use in the middle of a round.
C-tier
Lifeline
Lifeline’s efficacy in the Arena will rely entirely on the fate of her passive resurrection shield. From what we know so far, it is set to be removed, making thirsting for a teammate mid-res a simple task for the enemy team. Should the shield remain, however, then we will be sure to adjust her place accordingly.
Although this is offset by her ability to provide covering fire mid-res, most teams will be looking to target the Lifeline each round to prevent resurrections coming through altogether. Furthermore, with how intense fights usually are, there won’t be a great deal of time for Lifeline’s Heal Drone to output enough healing to make it worth splurging out for extra stacks.
Wattson
Wattson once again suffers from the same issues as the other legends in this tier. Her passive, Spark of Genius is rendered useless, while her tactical, Perimeter Security, is just asking for trouble. A creative Wattson could bait out an empty building with her tactical, getting the drop on the enemy as they approach it, expecting to find her and her team inside. But again this is wildly situational.
Interception Pylon does provide economic value in that it repairs damaged ally shields. But similarly to Lifeline, there is no real guarantee that it will be able to pump out enough healing to make it viable. Furthermore, as an ultimate ability, the pylon could simply end up a sunken cost.
Caustic
Caustic’s Nox Gas Grenade is perhaps the only valuable tool in his kit in an Arena environment. A Gas Trap may provide an opportunity to turtle in a building during a res, but it also gives ample time for the enemy team to surround your location, and open fire as soon as you pop your head out. We couldn’t feasibly see a scenario where he would be utilised over a legend like Gibraltar.
Well, there it is. Our take on which legends we believe are going to be bringing home the victories in this intense new mode. Naturally, as players experiment and the meta begins to form, we will be sure to keep this guide updated. However, for now, this is how we predict it’ll shape up.